GameLogicDesign

Web Name: GameLogicDesign

WebSite: http://www.gamelogicdesign.com

ID:245425

Keywords:

GameLogicDesign,

Description:

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GameLogicDesign Creative tools for creative minds Tell Me More
Services Over 20 years professional development experience in 3D Graphics, Game Engines and Tool Development. AR/VR

VR and AR app development including HTC Vive and iOS ARKit.

Web

Web App development specializing in Angular, DotNet and AWS.

iOS

iPhone and iPad app development.


Games

Development of games, tools and technology for multiple platforms.

Technology Integration

Integration of your REST APIs, libraries and technology into other products.

Consulting

Help your team find the best solution for your products and company.

Plugins We also create plugins for 3D applications and game engines Unity

Creation of Unity based games for multiple platforms including AR and VR.

Unreal

Development of plugins for Unreal Engine.

Cinema 4D

Creation of custom Cinema 4D plugins, integrations and solutions.

Our Work Here are a few examples of our work. Moves by Maxon

Body and Facial motion capture

Plugins 4D

3D PDF, VR, Painting...

CV-AR

Facial Motion Capture

SketchFab

Unreal Engine Plugin

xpClothFX

Cloth Simulation Plugin

Sculpting

Sculpting System for Cinema 4D

Games

A series of Unity mini games

Jet Fluids

Fluid Simulation Plugin

CV-VRCam 1.5

360 and Stereo 360 Images

What we do Our mission is to create better workflows for you Define Gathering user requirements

Define what your customers require and create a structured plan to acheive your goals.

UX Design Creating the user experience

Creation of wireframes, mockups and project flows to create the best experience for your users.

Technology Choosing the technology and delivery platforms

Where the software is going be used and how it is going to be developed.

Development Creating the products

Using agile methodolgies we create prototypes of your product, test, refine and repeat.

Testing: Quality Assurance Testing all aspects of the product

With continuous testing and quality assurance we make sure the product is stable and meets the requirements of your end users.

Project Delivery From development to your customers hands

The final step is to bring the product to market. Whether this is via the App Store, custom online store or delivered as part of your internal system. We will follow this product through to its end stage, creating all required documentation and following up to ensure that your customers are happy.

Full
Product
Lifecycle
The Team Kent Barber

Founder/Developer

Tippy

Office Cat

Parisa Shademan

Designer

Copyright GameLogicDesign Limited Privacy Policy
Moves by Maxon

Body Capture and Face Capture Cinema 4D Plugin and iOS App

Moves by Maxon enables you to easily capture body and facial motion using an iOS App and Cinema 4D.

Learn more about Moves by Maxon here.

Plugins 4D

Tools for Cinema 4D including 3D PDF, VR, Painting, Physics, Sculpting and more...

Plugins 4D is a toolbox of features for Cinema 4D.
It contains a number of useful tools for users, of which the 3D PDF Exporter is the most used feature.

Interactive 3D PDF Exporter VR Viewer for HTC Vive 3D Painting Brushes based on the Sculpting system workflows HDR Texture Connections for easily changing HDR images on materials Vector Graphics system Sculpting Tools Physics System DrawObjects Tool Markers View Dialog Octane Render support for the painting system Tools for handling UDIMs Custom Content View for stencils and stamps Material view to working with materials, channels and textures easier

Learn more about Plugins 4D at www.plugins4d.com

CV-AR

Facial Motion Capture using iPhoneX

CV-AR is a facial motion capture iOS App and Cinema 4D plugin created for Cineversity.

Utilizing the True Depth camera of the iPhoneX, users can capture a facial performance, transfer it to Cinema 4D and then either use the capture to recreate an exact likeness of the performer, or use the capture data to drive the peformance of another character in the scene.

Utilizing the True Depth camera of the iPhoneX, users can capture a facial performance, transfer it to Cinema 4D and then either use the capture to recreate an exact likeness of the performer, or use the capture data to drive the peformance of another character in the scene.

The following is an example of what can be achieved in about 30 seconds, from capture to playback in Cinema 4D

Learn more about CV-AR here.

Sketchfab Unreal Engine Impoter

A glTF file importer and Sketchfab asset browser plugin for the Unreal Engine.

Built for Sketchfab. This plugin allows users to directly browse all of the 3D Models from Sketchfab directly within the Unreal Engine editor. Users can download and then drag and drop them into their scenes, making the process of finding and adding new assets simple.

You can download the Unreal Engine importer from here.

xpClothFX

A cloth simulation plugin for Cinema 4D, developed for Insydium Ltd.

Particles vs. Cloth from Beau Wright

A cloth simulation system was developed for Insydium's X-Particles 4 plugin for Cinema 4D. Having the ability to control the cloth simulation via particles, modifiers and fluids, with advanced tearing and paint peeling effects. Controllable by vertex maps with generation of new vertex maps along tear zones.

You can download xpClothFX as part of X-Particles from www.insydium.ltd

Sculpting

Development of a sculpting system for Cinema 4D.

The sculpting system was developed for Cinema 4D, a product from Maxon. During its development Kent Barber was directly employed by Maxon and later changed over to contracting via GameLogicDesign Ltd. The product was continually developed and improved over 4 product releases from R14 through to R17. Kent was fully responsible for the design and development of the system that is now used by thousands of artists around the world.

You can learn more about sculpting in Cinema 4D at www.maxon.net

Games

A series of small mini games developed in Unity 3D.

Over the coming months we will be developing several mini games for the App Store using Unity3D.

The first game is called Smashy Monsters, which has 50 waves of monsters that you must defeat to win the game. It is now available on the App Store.

Jet Fluids

A Fluid Simulation Plugin For Cinema 4D

JetFluids is a Cinema 4D Plugin based on the Jet Framework.

Download now from Plugins 4D

CV-VRCam 1.5

Rendering 360 and Stereo 360 Images and Videos

CV-VRCam is a plugin for Cinema 4D from Cineversity that lets you render out 360 and Stereo 360 images.

GameLogicDesign was brought on to update the plugin for version 1.5.

Learn more about CV-VRCam here.

TAGS:GameLogicDesign 

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