EQEmulator

Web Name: EQEmulator

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» Online Users: 1181 members and 117 guests ToXiN06Most users ever online was 35,050, 05-02-2022 at 03:56 AM.» Ads» Welcome
Welcome to the Everquest Emulator, An Open Source project committed to providing Custom Everquest Servers.
If you are looking to play on an EQEmulator Server, try our Getting Started Wiki Guide.

Loginserver Issues Part 2Nov 04, 2021 - 2:08 AM - by AkkadiusThe EQEmu LS continues to have issues with servers connecting even for those who have registered worldserver accounts.

18 servers are currently connected out of what is usually 150+

This will likely remain this way until Rogean has bandwidth to troubleshoot / address

Solution

Use login.projecteq.net as it is fully stable and will handle logins without issue as instructed in the previous news post http://www.eqemulator.org/forums/showthread.php?t=43438

There are currently about 60 servers connected and using it without issue. EQEmu accounts will work all the same.5 Replies | 12,177 Views Loginserver IssuesOct 29, 2021 - 10:50 PM - by AkkadiusFor about the entire day now we've had issues with the Loginserver. Someone has been packet flooding with what seems to be registration requests and since the old loginserver is ancient and brittle and not sure we have the source code for anymore - making source changes to mitigate overflows and clean things up is not a fast solution.

Titanium has mostly worked, just displays a ton of garbage characters in the server list. Titanium users do not need to take any additional action.

Titanium and above (RoF) works however it displays an empty server list which leaves folks unable to login at all.

Rogean has bounced the Loginserver earlier and the day and it has continued to has issues. I've informed him of the continued issues but have not heard back since the second wave of issues.

To restore functionality to servers that use RoF clients predominately - you can use login.projecteq.net modern Loginserver as a working proxy with your EQEmulator account without issues until the current legacy one can be stabilized. This means that the server that you play on will also need to list themselves on the other loginserver as follows

Code:
      "loginserver1": {        "account": "",        "password": "",        "legacy": "1",        "host": "login.eqemulator.net",        "port": "5998"      },      "loginserver2": {        "port": "5998",        "account": "",        "password": "",        "host": "login.projecteq.net"      },
Client changes would be as follows (eqhost.txt file)

Code:
[LoginServer]#Host=login.eqemulator.net:5999Host=login.projecteq.net:5999
This is a for now solution. Servers listing on the login.projecteq.net Loginserver will show as unregistered standard servers but it will be completely functional.

Several servers are working through the secondary currently.

Thanks everyone and apologies for the headache. Try to enjoy your Halloween weekend!25 Replies | 37,296 Views Server Status ChangesAug 10, 2021 - 3:52 PM - by TurmoiltoadAfter another round of evaluations, based heavily on community feedback, I'm pleased to announce the following server status changes:

Legends:

The Imperium server has been run and developed by Sturm and his wife for over six years, with no end to their customized content in sight.

Imperium is family friendly server, with a vibrant and helpful community. Geared towards players who just want to relive the nostalgic days casually in the old world while playing solo, or for the die-hards that want to experience the endgame that has been designed to be a challenge for their equipment, and encourages grouping up and raiding.

If you're feeling extra brave, check out the Hardcore Mode, and see just how far you can make it on only one life!

Preferred:

Reign of Thule (RoT) hosts a teams PvP server with constant bug fixes and a professional-level hosting quality. RoT hopes to continue to have a healthy and competitive PVP atmosphere, while promoting an engaging Everquest environment where no one can truly be certain of what is behind the next corner. Come check out the classic progression and choose your favorite alignment.

IxiQuest focuses on community, sharing and collaboration, targeting casual players, and attempts to discourage time consuming or otherwise un-fun attributes of the original game. IxiQuest boasts a large degree of custom content and is worth checking out.

Dreadbox is a custom server with a helpful community with an achievable solo-progression that is just plain fun. No roadblocks will get in the way of your enjoyment, and players really appreciate the dedication of the GM and the attention to player feedback. If you'd like to try a solo server that has been tuned for actual solo play, give Dreadbox a try.1 Reply | 6,719 Views Server Status UpdateMay 30, 2021 - 8:51 PM - by TurmoiltoadProject Lazarus is moving to Legends status. Please congratulate Dhaymion for his hard work and commitment to building a community and a custom world that everyone can enjoy. Great work Dhaymion!

EQTitan and The Firiona Vie Project and Clumsy's World have moved to Preferred status. These servers are worth checking out.

Other worlds to keep an eye on are Classless, which recently changed hands and has started fresh on the Standard list, and IxiQuest--they have been growing fast, so try them out!0 Replies | 7,800 Views EQEmu Changelog Gets a Facelift!Sep 15, 2019 - 1:13 AM - by AkkadiusSince 2003 (17 years!), we've used the legendary changelog.txt in our source repository to record our server code changes. This has worked great but today we are going to be using GitBook for all of our server changes from here on out!

This will allow us to be able to create expressive changelog notes, with visuals, rich code examples which should be far easier to navigate and consume


New Changelog

https://eqemu.gitbook.io/changelog/

0 Replies | 29,042 Views Server Rank ChangesSep 15, 2019 - 12:53 AM - by AkkadiusMost of our updates have been in Discord in recent time but we will be making a better effort to at least reciprocate to the forums for the time being

+ Preferred

General unofficial criteria for being preferred is having 20-30+ players on daily, good standing in the community, up for 3-6+ months stable
EQ ClasslessProject Lazaurus
- Preferred

We are considering removing dead preferred servers from the list. This is a harder one because these servers got to preferred for a reason and don't deserve to be unfounded on the standard server list, but would be better to have on some sort of standard list. If the community has input on what we should do on these servers please voice your opinions in thread *constructively*20 Replies | 50,851 Views Installer 'Stable' Windows Binaries Have Been UpdatedAug 15, 2019 - 10:30 PM - by UleatThe installer 'stable' windows binaries have been updated to the latest code changes as of this posting.

PLEASE ensure that you update your dll files to get the most recent fixes in the zlib compression library!2 Replies | 42,285 Views Windows Server Compile ErrorsAug 12, 2019 - 9:21 PM - by UleatFor anyone using Visual Studio 2017 or 2019, please update your compiler software.

Recent changes in our code have activated certain code in the Standard Libraries that can cause compile failures in Visual Studio.

Fortunately, Microsoft has addressed these issues..but, they do require updates.0 Replies | 30,011 Views A long overdue replacement for qglobals is live now!Jul 08, 2018 - 4:21 PM - by AkkadiusSee for more info https://github.com/EQEmu/Server/wiki/Data-Buckets

Commit: https://github.com/EQEmu/Server/commit/41ab5125 Replies | 43,282 Views Changes to Heading -- Breaking ChangesFeb 16, 2018 - 4:46 PM - by demonstar55Heading was wrong. So I fixed it. Sadly this means quests and DB have to be fixed.

The required SQL included (2018_02_13_Heading.sql) will fix spawn2 and gird heading entries.

Quests can be fixed with running eqemu_server.pl. Some headings that the script finds fishy will be remarked with "needs_heading_validation" and will require manual intervention.

If you wish to manually fix headings in your quests you will have to look at calls to quest::spawn2, eq.spawn2, eq.unique_spawn, quest::unique_spawn, GMMove, MovePCInstance, MovePC, and moveto. Doubling the current heading values will result in new correct headings. Anything that references a heading from say another mob don't need to be modified.

If you go on to official servers and use MQ2 to get headings you can do /echo ${Math.Calc[${Target.Heading.Degrees}*512/360]} to convert it to correct "EQ degrees"3 Replies | 35,374 Views» LoginserverStatus:
Servers:
Players:UP
100
4953
.:: Server Listing ::.
» Discord» StatsMembers: 259,173
Threads: 40,879
Posts: 263,172
Welcome to our newest member, Korduka1» Recent Posts Login account issue07-12-2014 04:00 PM by Harkle Last post by kurth8308-21-2022 10:22 PM9 Replies, 5,613 Views Nexus Spire Fix08-21-2022 09:38 AM by Huppy Last post by Huppy08-21-2022 09:38 AM0 Replies, 1,479 Views Neriak Palace (neriakd)08-18-2022 10:03 PM by Huppy Last post by Huppy08-21-2022 02:23 AM5 Replies, 3,827 Views Don't understand Zones...08-17-2022 07:08 PM by ckempke Last post by ckempke08-21-2022 02:12 AM15 Replies, 6,378 Views Update to Use Newer...08-20-2022 12:51 PM by Huppy Last post by Huppy08-20-2022 12:51 PM0 Replies, 1,480 Views Using Live Load Screens08-20-2022 12:13 PM by Huppy Last post by Huppy08-20-2022 12:13 PM0 Replies, 1,478 Views android eq server on...02-10-2019 04:35 PM by datacurve Last post by Kingly_Krab08-18-2022 11:53 AM5 Replies, 19,195 Views ROF2 Client "chat error"...08-01-2022 03:58 PM by Hyyr Last post by Vexyl08-17-2022 08:00 PM7 Replies, 8,399 Views Vanguard Emu07-27-2007 03:36 AM by Irreverent Last post by Vexyl08-17-2022 01:40 PM70 Replies, 54,193 Views Issue with remote access...08-11-2022 02:56 PM by Doireachan Last post by Huppy08-16-2022 07:12 PM1 Replies, 3,455 Views
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